Some Things Were Simply Not Meant To Be: Mirror’s Edge In 3rd Person

And so, all the hard work of Dice is simply washed away.  Hours spent patiently trying to make detailed, lifelike, and fluid animations for the first person view are shattered after one look at Faiths awkward, broken robo walking.  I can see now why Dice was absolutely clear that no 3rd person view would be included in the game; it would have broken it.

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